Programs & Software for
Secondary Education
This
collection of software and hardware has been chosen with the Upper Primary
& Secondary Schools in mind. A large range of Technologies is covered but not
to the depth needed for trade training, trade and University level systems are
available through our homepage.
With
the increasing cost of hardware much use is being made of simulation software
at all levels and software of this type is available here. Another teaching
tool that is gaining in popularity is the use of Multimedia Presentations with
or without hardware support. This allows students to work at their own pace,
with the teacher as facilitator, which, in turn, allows the teacher to help the
slower learners with more one-on-one activity.
![]()
Tech Design
Faced
with the inevitable growth and dominance of technology in our lives, educators
the world over are seeking new and effective ways to prepare students to live
and work in this changing world.
Lab
Volt Systems Inc., the world leader in technological training systems, has
answered the challenge with Tech Design®, a modular
technology education program for students from the fifth through twelfth
grades. The Tech Design program combines multimedia computer-based instruction
in more than 40 areas with high quality training equipment, classroom furniture
and an instructional management system that together form a complete integrated
learning system.
Click Picture and
choose ‘Tech Design’ for more information.
![]()
Tech World Manufacturing
Tech-World
Applications in Pre-Engineering and Manufacturing Technology provides
the critical elements to help ensure student’ success in manufacturing or
engineering fields, whether they are University or TAFE bound or aim for
employment after graduation.
·
Solid
hands-on training with advanced software and the actual equipment they will use
in the field
·
Project-based
learning to strengthen essential inter-personal skills, including collaborative
work, critical thinking and informed decision making.
Through this two-year
course, students explore and apply current technologies in six essential areas
of study:
·
QUALITY
CONTROL
·
MANUFACTURING
PROCESSES
·
AUTOMATION
AND MATERIAL HANDLING
·
DESIGN
·
MECHANICAL
SYSTEMS
·
ELECTRICITY
AND ELECTRONICS
Each area is a topic of an
individual learning unit, called a CELL (computer-enhanced learning location).
Each CELL features interactive computer-based training, multimedia instruction
and hands-on experimentation with actual industrial equipment and
state-of-the=art software.
In addition, the Tech
World provides a powerful classroom management tool, GradePoint 2020.
click the picture and choose ’Tech World Manufacturing’ for
further information
![]()
Tech World Information Technology
Information Technology (IT) is one of today’s most important career areas. The 10-million-strong
workforce of IT workers is far larger than one might expect based on previous
studies. This number does not include jobs in government, non-profit
organizations or small entrepreneurial firms. The magnitude of this workforce
provides evidence of a significant change in the marketplace and emphasizes
that the Internet and IT have become the twin pistons of the world economy. Not
only are IT skills required for career opportunities in the information
technology industry but also, increasingly, IT careers are quickly becoming
available and necessary to compete in every sector of the economy. Today’s
ubiquitous knowledge of word-processing and e-mail software will compare with
tomorrows need to understand and use Web & Internet development tools such
as FrontPage™ and Java. Equally, everyday work environments will need workers
who are ready with a minimum of IT literacy and, in many cases, IT fluency.
LabVolt’s Information Technology (IT)
programs are based on a strong background in the development of integrated
online learning systems. These consist of IT-specific multimedia curriculum,
training equipment and teacher-enablement tools like GradePoint 2020™,
LabVolt’s award-winning management and development system. LabVolt’s IT
curriculum demystifies information technology for students. It shows them the
relevance and connects their work in school to the real world. Tech World IT
allows students to work and learn in a non-threatening, applied technology
environment where they move from IT literacy, to fluency, to a true
understanding of what they will need for entry into various exciting IT career
pathways, including degree programs or certificates.
Topics include:
·
Computer Architecture
·
Network Systems
·
Software development
& Applications
·
Communications
·
Web developement
For more
information click on the picture and choose ‘Applications In Information
Technology
![]()
TECHLife
Family
and Consumer Sciences is an important discipline for building self-sufficiency
in a student's personal and social life. The ability imparted through this
discipline to manage the practical tasks of every-day life gives students the
self-confidence they need to handle the challenges of living in a complex
world.
TECHLife is an innovative, interactive program aimed at
developing and reinforcing these important living skills at the middle- and
high-school levels. Through an enjoyable and stimulating hands-on laboratory
approach, TECHLife provides 20 instructional modules that teach students how to
manage household and family affairs, evaluate educational and career
directions, distinguish between acceptable and unacceptable social behaviours,
understand and care for children, and make important health and survival
decisions. Each module is delivered in a colourful, interactive CD-ROM
presentation fill of graphics, video, and animation that add excitement to the
learning experience.
Click Picture and choose ‘Tech Life’ for more
information.
![]()
Exploring Technology
Lab-Volt introduces the Exploring Technology Series, a group of stand-alone training modules designed
to introduce students of technical education to the principles and operations
of sensors, mechanisms, electricity, pneumatics, and hydraulics. An excellent
addition to the technology education classroom or science laboratory, each
module is self-contained and designed to accommodate two students.
With the exception of the Concepts of
Electricity module, instructional materials consist of fully illustrated
manuals, each containing 10 exercises. The manuals are written in an easy to
read, step-by-step format that allows students to complete each exercise with
minimal assistance. Key components on each module are labeled with a letter and
symbol for easy identification. Many of the modules may be connected together
with the use of electrical leads. This allows for problem solving by two pair
of students who have each completed different modules.
For more information click the picture and
choose ‘Technology Education’
![]()
Edison
Students using Edison find learning about electricity can be fun. With three simulation
levels Edison is the ideal learning tool for upper primary through to Senior
Secondary students. All three levels use 'real life' graphics for circuit
design where components look as they do in real life, a light globe looks like
a light globe, a battery looks like a battery etc.
Edison One covers DC components only, including voltage
sources, globes, resistors, meters, motors, etc. Depending on the applied
voltage, the electric bulb will burn fainter or brighter the electric engine
will turn slower or faster Edison's multi-media lets you even hear the motor
turning. Over voltage will cause a bulb to explode, the motor or resistor to
burn, the short circuit results in a roaring horn and the program shows the
current-flow path. In addition, Edison offers volt-, ampere- and ohmmeters for
precise electric measurements.
Make your own circuits or select from 27
exciting electric experiments included in the program. See, read, hear, and
experiment with a wide assortment of electrical scenarios. You can also
practice troubleshooting or solve more than 1OO problems provided or create
your own.
Edison Two adds some AC components including, capacitors, inductors,
Oscilloscopes, Spectrum Analysers, Signal Generators, etc.
Edison Three is a unique new learning environment for
electricity and electronics. Teachers and students can use multimedia screens,
virtual instruments, sound, and animation to create, test, and safely repair
circuits. Lifelike 3-D components will captivate the students as they build
circuits and simultaneously see the corresponding circuit schematic. Edison
also comes with over 100 experiments and problems that teachers and students can
use immediately. Select realistic batteries, resistors, diodes, LEDs,
transistors, logic gates, flip-flops, and even integrated circuits all easily
available on the shelves of your multimedia lab. Drag them onto your "breadboard" and wire them together with your
mouse. Your circuit begins working immediately so you can test and troubleshoot
it with virtual instruments. In. addition, Edison automatically prepares, a
standard schematic diagram and displays it simultaneously
Edison Four has the same coverage as version
three but has photo-realistic components.
Click picture for more information
![]()
Newton
NEWTON
Exploring Mechanisms provides a unique new enviroment for
learning mechanisms and mechanical systems. Select from the wide range of 3D
machine elements; axles, wheels, pulleys, gears, racks, levers, cams, screws,
transmission belts and more , to discover their working principles. Or study
the animated operation of mechanical systems from any viewpoint using Newton’s
powerful 3D engine. In addition, you can either assemble the mechanisms
step by step or watch the assembly process as an interactive movie.

Click on the
picture for more information
.