In the nearly three thousand years since man had begun to travel through
space, not a lot of new planets had been colonised. About thirty had been
found with life abounding, but none with intelligent life, or none that
had survived and been recognised. There were a few tantalising signs of
races which had flourished perhaps millenia ago, but none seemed to have
survived. A few planets had been terraformed, but this was not easy, and
generally the changes to a planet's surface and ecology would leave it tectonically
unstable for thousands of years. But it had been done, and companies owned
those planets, and would one day profit from them.
Man himself had changed. New findings about his genetic code had enabled
the lifespan to be extended significantly, so that the expected span was
now nearly three hundred terrestrial years. This was fortunate, because
nothing in space travel happened quickly. These changes included those required
to make life more pleasant, even possible, on the worlds discovered. On
the down side, since few changes depended on a single gene, some races gained
less pleasant characteristics, such as the large tusks of the indigenous
Argonauts. On the up side, some abilities had been enhanced. Carla Smith,
the ships morale officer, and part-time psychiatrist, had such a sensitive
sense of smell that she could detect variations in the pheromones given
off by someone near her, a talent she used to good effect in her counseling.
It was only useful when she was alone in a closed room with her client.
However she also had a hypersensitive ability to pick up behaviour cues
from those around her, including cues which were generally invisible to
others.
Ships had been built which could attain speeds of a significant fraction
of the speed of light, but that still left years of travel between stops.
To those aboard a ship the time of travel might be only months, but for
a planet sending a message off for supplies and waiting for them, the wait
could become decades.
Aboard the ships communities grew. They might be subjectively together for
months at a time, but whenever they returned to a place they had visited
previously all their previous acquaintance were old or dead. So the planets
remained isolated, or in groups which were reasonably close, and the ships
became worlds.
Not all ships were large. Some were exploratory, and would go off with a
small crew to seek fortunes. But the Sieve of the Jumblies was enormous.
It had been named on a whim. Some mathematician had named a ship the Sieve
of Eratosthenes, and a wag among the designers had followed with Sieve of
the Jumblies. The origin of the name had faded with time, because ships
tended to have long lives, being built onto rather than scrapped. The present
Captain, Jack Normington, often wondered who Sieve had been, and what had
happened to his family, the Jumblies. The ship's librarian could have told
him, had he ever asked.
There was no large main bridge. The ship was shaped like a torus, so that
an artificial gravity could be maintained, and the small crew operated from
a small office. The leading edge of the ship was protected with metres-thick
metal, and a repulsive field ahead of it. The only effect of the field on
larger objects was to slow them if they were head-on, but it could deflect
them otherwise. The frontal area was used mainly as storage, and was divided
into many individually sealed areas.
At the moment the Sieve of the Jumblies was on approach to the planet Argonaut.
Jack sat lost in thought, and his first mate, Vad Arres, spoke.
"A penny for your thoughts, Jack," he said.
Jack jerked to attention. "Oh, sorry, Vad. I was just lost in thought
for a moment. I have these occasional moments when I feel a bit of depression,
but I know they'll pass."
"Depression?" asked Vad thoughtfully. "It's not something
I notice about you much."
"Oh, very mild." Jack smiled. "I've never noticed it about
you, either. No, just sometimes when I have nothing to do but sit for a
while, something lowers my spirits momentarily. But it never lasts long."
"Anything in particular this time?"
"I think it's probably a mood that just comes and goes," shrugged
Jack, "but this time I was thinking about our passengers."
"The ones we're picking up on Argonaut?"
"Yes. Over two hundred persons going off an enormous distance in hopes
of finding their El Dorado. A story told a thousand times. They never find
it. Usually just toil and danger, and the riches never come."
"I can't believe you," grinned Vad. "You, of all people,
to pity people for going out to explore the unknown frontiers!"
Jack smiled thinly. "I know. But we keep going, looking at new things.
They are going to be stuck on an unknown planet, an enormous distance from
the main byways. They'll probably just farm and build, and the tourists
and scientists they expect to make them wealthy will never come because
it's too far."
"In other words," said Vad, "they'll be in much the same
situation as humans were before we became aware there were other worlds
out there."
"True," admitted Jack, "but they do know. There will only
be a small band of them, technologically handicapped, and they will know
that there is a larger universe, to which they will have only limited access.
And they're not on a world on which they evolved. Simple things may be dangerous.
The food may be inedible."
"Do you know much about this world?" asked Vad. "It may be
paradise."
"No," Jack conceded, "I haven't studied it yet. Our job is
simply to take them there. It may be interesting to find out what I can.
I believe that one of their hopes is to attract archaeologists, so it may
be interesting to study while we are there. Actually, I may not be able
to find out a lot. The science vessel which found the place suffered a minor
computer breakdown, and had to return without investigating too deeply."
"A computer breakdown?" said Vad with a frown. "That's unfortunate."
He meant that it was disturbing. Computer breakdowns were very rare because
they had reached a level of sophistication that included deep levels of
redundancy, so there should always be backups. But computers had become
so complex there was always something could go wrong that had not been considered
by the manufacturers, and a computer breakdown could leave a ship helpless.
Even a small malfunction would have led the scientists to abort their mission
and return to a starbase.
Aboard the Sieve the computer ran everything. It was a sophisticated neural
network which looked after all the life support, the navigation, and supplies.
It could be interfaced with, and requests made, but this was like the conscious
mind compared with the unconscious. There were sensors in every area, continually
monitoring the vital signs of the inhabitants. If a worker were to collapse
with a heart attack in some isolated area, the computer would immediately
alert a medical team. It had the curious effect that when you were aboard
you need never feel alone. Each crew member had an affinity with the vessel
even closer that that which used to exist between ocean-going ships and
their crews.
"Anyway," he continued, "the best thing for a depressed mood
is to get out and do something. What about a general inspection?"
"That would mean making the whole ship suffer for my mood," said
Jack, "but it is a good suggestion. There are parts of the ship I rarely
visit. A walk around would be useful. Would you like to come?"
"Certainly," replied Vad heartily. He traversed much more of the
ship in the course of his duties than the captain, but he liked to walk
around and keep an eye on things. "The colonists are going to be housed
on the ship. Let's have a look at some suitable sites."
"It's Briony's province to organize those," said Jack, "but
it's as good as any. The bridge can look after itself for a while."
The Sieve of the Jumblies provided gravitation by spinning, and to avoid
the unsettling view of the corridors swinging up into the sky they were
made somewhat zigzag, so that there was not generally any far horizon.
Jack always enjoyed any part of the Sieve, but tended to avoid those parts
with children. As he and Vad strolled along a young girl came around a corner,
scowling to herself, and nearly walked into them. She jerked to a halt,
looked at Jack in alarm, and fled past them.
"Well, it's nice to know I make some impression on the passengers,"
said Jack with a rueful smile.
"We have a shortage of trolls, hobgoblins and boogeymen on board,"
grinned Vad, "so parents have to use you. 'If you don't behave the
Captain will get you'!"
"It's reassuring to know that I still have a useful function to perform
on the ship," said Jack sardonically.
Alfred Simpkins was one of the newer civilians aboard the Sieve. A qualified
teacher, he had applied for the position of schoolmaster aboard the Sieve
on a whim, and was startled to win it. After his few years in regular schools
he found this job remarkably easy, for the most part. In fact, it tended
towards the boring. The children of Sieve personnel tended to be highly
intelligent, and very focused on achievement, so discipline was easy. This
was a great positive for him, as discipline was not his strong suit, and
he was very good at all the other aspects. As the number of children aboard
was not large, there were few schoolteachers. He had a mixture of grades
three to six.
The other unusual aspect of the job was that he was in constant contact
with the parents of his students. In O'Riley's bar he had instituted an
informal rule that he would not discuss students as he sat with their parents
socially, although he was always interested to hear any gossip about them.
He was a rather reserved person, and found that he tended to keep to a small
group of friends, rather than mix with everyone, which reduced the problem.
He was one of those persons referred to by Darras, perhaps like Darras,
who liked to stand apart, and be life's observer. When he came to leave
all those he loved, and depart for the stars, he found that there was nobody
he loved, at least enough to regret leaving them. He got on well with everyone,
but never became emotionally involved. So he had fitted in as usual, liked
by all, but a peripheral character. He would be a part of the ship's crew
until it was time to leave, and afterwards he would look back nostalgically,
but there would be no wrench as he went.
He stood now, with the class waiting expectantly, looking at the last empty
seat. He sometimes thought the job a bit boring, but there was always a
Celeste Moulton to keep him on his toes. She exploded through the door,
slightly late, and stumped to her seat. It was not worth the trauma of reprimanding
her, so he began the lesson. She sat alone as usual, but school on the Sieve
was not a social occasion, so it was simply a choice she made.
The lesson was on English, and in this case consisted of some formal grammar,
and studies of poetry. He had a sufficiently small class that he was able
to keep the level of work up to the abilities of the individual students.
The grade six students were able to grasp quite good poetry, and the younger
students were studying some of the forms and techniques. As focused on success
as they were, they were 'learning' poetry rather than enjoying it, but he
knew that the enjoyment would come later for some.
Celeste was not disruptive. It was a difficult class to disrupt. But she
stubbornly worked alone, and volunteered nothing, and did no more than required.
She was a challenge, but he felt he was making little progress. Still, she
had been with them only a few months.
The formal work was generally done in the mornings. When they were finished
they put away their computers, which were all tied into the central computer,
and prepared for lunch.
"After lunch we are going to continue in the Sim, and we'll experience
some of the times relating to earth's earlier religions. Later we'll be
investigating vulcanology in a volcano, actually recorded on Erebus 2."
"Which Sim, Mister Simpkins?" interrupted Celeste sweetly, and
the other students looked at her tolerantly.
"The same Sim we've been going to for the last four months, Celeste,"
he sighed. "Number three."
"Just checking," she said.
Serena Moulton finished Security duty in the medical section of the Sieve,
and sighed as she strolled back to her quarters. Celeste would still be
at afternoon school, and she had a half hour to herself before her daughter
flounced into the room and began making demands.
Why had David volunteered for the mission on Brandis? Celeste needed a father,
and now she did not have one. And somehow she blames me for it. Why don't
children come with an instruction book? she thought, unoriginally. David
had been gone three years now, and it might be time to look around, but
she was aware that, in her late thirties, a bad-tempered nine-year-old daughter
was not an inducement to romantic approach.
She sighed again, and blamed herself for thinking so about her beautiful
daughter. It was not Celeste's fault. She was just a bad mother.
The Sieve had an intercommunication system which was used for ship-wide
announcements, but which was not over-used. Her ruminations were interrupted
by the voice of Commander Vad.
"Attention all hands! As you know, we will soon be at our destination,
the planet Argonaut. We will be remaining there ten days, while some diplomatic
sessions take place, so all hands will have some opportunity for extended
shore leave.
"You are aware that all planets are autonomous, and Argonaut has a
very simple legal system. It is not the ship, so we have no redress if you
get into trouble with the law. They have a group called the Planetary Patrol,
who are the law. They have absolute discretion. There are no judges and
juries or appeals. If they decide you are guilty they put you in jail, or
execute you on the spot, if it's that serious. It is not as bad as it sounds,
because they are very efficient and scientific, but don't do anything wrong.
If you have a problem, stay in the Sieve compound where we have our own
jurisdiction.
"When we leave we are taking two groups of colonists to Regula IV,
so that will be our next destination. The trip should be about two weeks.
The colonists are already on Argonaut, so you'll have a chance to meet them
socially planetside. We are having all non-essential personnel take shore
leave, while the ship is overhauled. Vad out."
Vad had a good communication technique, saying what needed to be said, and
stopping. The Captain was not so good, and people had a tendency to sigh
when his voice came over the air, and go on doing what they were doing without
paying much attention. If it was anything important, Vad would repeat it
later. Jack was a good captain, but he should never be let near a microphone,
she thought.
Serena tidied up the room, which didn't need it, and put on some quiet music.
Her peace did not last long, as Celeste stormed in. Fortunately one cannot
slam a sliding automatic door.
Celeste was potentially a very attractive nine-year-old girl. She had her
mother's blonde hair, and had inherited her good looks, but her face was
always in a pout or a sulk. On the bright side, she did not scream or have
tantrums. But she was not a happy person.
"How was school, dear?" Serena asked. It was one of those form
questions she used in trying to establish some intimacy with her daughter.
"We were doing something about early religions on earth," said
Celeste exasperatedly. "Stories the old people used to tell about the
creation of the earth. The Bible, the dreamtime, and some others. What do
they matter when you're stuck out in space? And we did more poetry. Mister
Simpkins does all this complicated stuff that spoils interesting poems."
"What sort of things?"
"Parts of speech, similes, and so on. I'm having trouble just reading
the words, and we have to analyse things!"
This did sound somewhat advanced for fourth grade, and Serena resolved to
approach the teacher about his expectations. Meanwhile, she asked whether
Celeste had any homework.
"I have to call up a poem and look for metaphors."
"Any poem?"
"I got a list. It'd be easier if it was similes. You just haveta look
for 'like'. Metaphors are hard."
Serena relaxed a little. If Celeste understood the difference, obviously
it was not too hard.
"I'm not using my terminal tonight," she said. "You can have
it any time. Do you want to go to the play area later?"
"It's still just a room on a space ship," said Celeste sullenly.
"Even on the Sim, you know it's not real."
"I'm sorry, dear, if you don't like this life. But it's what I do.
I've worked hard to get this position, and I want to do well. It's only
a few weeks so far. You may come to like it."
"Never!" said Celeste determinedly.
Serena decided that a session with the ship's psychiatrist might not go
astray. Her daughter and she had been aboard four months now, and Celeste
had not made friends. She thought this was probably unnatural for a nine-year-old,
although she had little knowledge of psychology. Celeste had not internalised
the idea that this was her home now, although she had been aboard some months.
"At least we can go ashore for a couple of weeks," she commented.
Celeste looked interested. The broadcast had been shipwide, but Celeste
had shown the innate ability of the young to totally ignore announcements.
Celeste went to the computer terminal and called up a description of Argonaut,
after Serena had told her the name. It was a non-descript place, with an
atmosphere able to be breathed by humans, but not comfortably. It was slightly
more massive than earth, so she would be slightly heavier. But it was off
the ship. She cheered up a bit. She did not study its politics or law.
Finally she opened up her diary, and, using the keyboard, entered her highly
colored, and in some parts fictitious, account of the day's events.
In the briefing room, Jack sat with his senior staff.
"Good morning, everyone," he said. "It is time to bring you
all up to date with our mission. As you have heard, we are picking up colonists
for Regula IV. The planet has been opened up for colonization recently,
after a survey. There were no native animals, but plenty of vegetation.
There seems to have been an earlier civilization which died out completely,
in some sort of ecological disaster, but the vegetation seems to have recovered.
The colonies will concentrate on setting up farming and textiles, but the
immediate interest in the place will be archaeological, and they will anticipate
making their living for some time from visiting teams."
"An earlier civilisation?" asked Briony Lahey, with a frown. "That's
rare enough! Why aren't there swarms of scientists?"
"Because it has just been found," answered Jack. "The word
hasn't spread far, and people from two nearby worlds have decided to grab
the opportunity."
"Why are there two sets of colonists?" asked one of the crew,
as Jack paused for a moment. "That seems unusual."
"It is," admitted Jack. "Two planets put in bids, and they
were almost identical which would have made it necessary to arbitrate,
except that the planet has two large continents on either side. So they
decided to take both, each on one continent. There will be an overall council,
selected from both camps."
Arbitration would have been difficult, of course, as there was no central
body to do so. There was no central control of the human race, as there
was no barrier to expansion, and communications took years. It was more
accurate to say that there were two groups which simultaneously booked passage
on the only ship large enough to take them, and Jack was not going to arbitrate
- especially as both parties would be paying.
"Such an arrangement could be a bit unstable," commented Saviour
Bliss. "Two separate civilisations on one planet are likely to come
into conflict. Are they compatible?"
"Both are basically farmers," said Jack. "They have developed
different ways, but both are still genetically the same. I share your concern,
but we are simply a taxi service in this instance."
"Close to two weeks layover should get us up and running perfectly,
at any rate," said the chief engineer. "The Argonauts have sophisticated
technology, and we shouldn't have a problem refitting."
"We can take over two separate decks for the colonists," said
Briony, who was basically the captain's organiser. "They may have to
get along together on Regula, but they don't have to live in each other's
shadows there, so we might avoid too much propinquity here."
"What sort of numbers are we talking about?" asked Vad, for the
benefit of the others.
"About a hundred in each group," replied Jack. "The Sieve
is going to be a bit crowded for the trip, but it won't be long. We may
have to leave most of the recreational facilities to them for the time.
We won't make any restrictions on their mixing, unless some problem arises.
But if they want to keep themselves to themselves, Briony's idea seems sound."
"Two groups could be a good thing," said Briony. "One group
could already be a bit inbred. The two groups might provide a bit of genetic
diversity."
There was more discussion, and the group broke up, and went about preparing
their areas. Saviour Bliss, the curiously-named Protocol officer, was concerned
simply with organising extra security in case there was any conflict between
the groups. He was basically the chief of police on board. There was not
a lot of police work most times, so his security force spent a lot of their
time assisting elsewhere unless there were important dignitaries being transported.
The Sieve duly arrived at Argonaut, and took up orbit. Transport in this
case was by large shuttle, as the colonists would be bringing a lot of material
with them. A series of smaller shuttles would be more comfortable for the
humans otherwise.
Serena and Celeste gathered at the shuttle bay, with a group of other Security
officers. Celeste had met them occasionally when she walked with Serena
to work, on her way to school, but here they were different. They were simply
waiting around, and were more relaxed. She noticed that her mother was less
rigid, and was slightly more.. girlish? She focused on the catalyst for
this erratic behavior. It was Andrew. She didn't know his other name.
Andrew was flirting with her mother, she decided, although he did not pay
Celeste much attention.
If I was dead, she thought with interest, he might marry her. This did not
imply any inclination towards suicide. She had a romantic idea of death,
and daydreamed of herself dying of some fashionable disease - few of which
still existed outside the trisoaps - with her weeping parent and friends
gathered about her as she smiled her last brave smile. The friends in her
daydreams were somewhat nebulous, as they did not exist yet either.
Celeste and Serena said goodbye to Andrew, walked from the shuttle and looked
around. The air was a subtly different color from Earth, where they had
come from. They struggled for a moment to breathe normally, then their lungs
adjusted. Like snorkeling, thought Serena.
They had landed in an airport, and it was the usual featureless flat plain
used for that purpose.
The town was large, but not a major city. The spaceports tended to be away
from large population centers, and were usually also flat because they doubled
as airports. Spaceports did not require large flat areas, as shuttles could
generally land vertically, but the passengers would then want to spread
out over the planet, thus requiring aeroplanes of some sort.
Beyond their immediate confines they could see some spectacular ranges of
mountains, quite high considering the stronger gravity. Trees grew in the
distance in some profusion, but not much in the township itself. Serena
knew that this visit was not only pleasant but necessary. It gave them an
opportunity to focus their eyes at a distance on something real. The sims
were efficient three dimensional representations, and somewhat interactive,
but they did not focus the eyes quite as well as reality.
They had not brought too much with them, and they moved into a small room.
After they had unpacked, and put everything in its place, Serena began to
explore her surroundings almost immediately, a reflex from her time as a
security officer. She walked down the main street with her daughter, and
explored the shops. All of the things they saw could be created aboard,
if you had the specifications, but it was a different pleasure to walk around
actual shops, and see things you might not have thought of. As well, Serena
had a built-in desire to get to know the layout of her environment immediately.
Some of the shops were remarkably cheap, and Celeste soon found a place
with a variety of toys and dolls. Some of the other children from the ship
were there, as well as some other human children, whom Serena assumed were
from the colonists. She noted with some concern that, as usual, Celeste
did not mix, although they made tentative overtures.
The shop owner was quite a handsome man, though a bit older than she, and
he noticed her look of concern.
"Your child?" he asked, and she nodded. "What's the matter?"
We have a tendency to open up to strangers, on trains, in foreign places.
Perhaps it is because we know we will never meet them again to be embarrassed
by our revelations. Serena found herself gossiping with the stranger about
her fears for Celeste, and her own problems. Like a bartender he appeared
to be sympathetic and let her pour out her worries. Just to keep us in his
shop, no doubt, she thought somewhat cynically. But she enjoyed the moment
of release.
"She has no friends," said Serena eventually. "It's not natural
at her age."
"It's nothing," he assured her. "Some people are by nature
solitary. She may not need friends."
"Everyone needs friends," said Serena. "I think I may take
her to the ship's psych- counselor."
"That might do more harm than good," he suggested. "It may
give her an idea that there is something wrong with her."
"Perhaps," said Serena. "But she is rejecting me, too. She
doesn't like even me to touch her!"
"That's not pathological, you know," said the shopkeeper. "Some
people don't like physical contact. They are the observers in life. They
live perfectly happy lives, preferring to be always in the background. Sometimes
the manipulators, sometimes just the watchers. Perhaps she will be a writer."
"It isn't right for a small child," said Serena doggedly. But
she was a bit happier.
"You're quite welcome to leave her here while you shop," he said.
"A lot of the children spend hours in here. I'll keep an eye on her."
Serena thanked him, and Celeste seemed happy to stay. She left Celeste with
the other children, and did some of her own shopping, then came back for
her after a few hours. The others had left, but Celeste was still exploring
the shop.
"Well, enough for today, young lady," she said cheerfully. "You
have nearly two weeks to explore, so you can come back if you want."
Celeste looked at her watch.
"Wow! I didn't think I'd been here so long."
"Is there anything you couldn't find?" asked the owner. "I
could get it."
"I'd love to have a Kritonian panda," said Celeste.
"I might manage a toy one," he said. "I doubt I could get
the real thing!"
"Oh, could you?" she said. "I'd love it!"
"Pop in later in the week," he said. "I'll see what I can
do. Is there anything I can get for your mother?"
"No thanks," Serena smiled. "If you can make Celeste happy
you'll make me happy."
He smiled, and went off to fuss over his shop. Serena and Celeste moved
out, and a figure moved out of the shadows.
"You don't have to hide, you know," said Darras. "You have
every right to be in a shop. Slinking about just looks suspicious."
"Ah, well," said the other, "I like to feel safe, and I haven't
made my appearance yet. How is the merchandise going?"
"I am about to put the finishing touches to it in the next few days.
It will be ready by the time you leave. Our problem then is to get it aboard.
I think I have that in hand."
"Doesn't it bore you, running a dinky shop all day?" asked the
client.
"Not at all," replied Darras. "It is an excellent cover,
and I enjoy it. Besides, it's not dinky. It's a good shop. I'm proud of
it. It has its little challenges, like coming up with rare presents for
discerning customers."
"I am a bit surprised you deal with your customers in person,"
commented the client. "I thought you might have preferred to be more
anonymous."
"I would distinguish between clients and customers," laughed Darras.
"They have no cause to remember me. In your case, you wonder that I
would reveal myself to you? I assure you, you have no idea what I really
look or sound like. Do you think I would be capable of creating life-like
androids, and not be capable of altering my own appearance? After all, you
may be just talking to an android now!"
The client looked sharply at him.
"I doubt that," he said. "I can't see you putting your own
personality into an android. Something might go wrong, and they'd have you."
"You may know me too well already," smiled Darras. "You're
partly right. It's because there is still planning to do, and I wouldn't
want my surrogate doing my planning for me. All the fun is in the planning,
and seizing the opportunities."