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IA Victory

Victory SSD

The main gun is represented as three graser-2s. A Full Thrust turn is five to ten minutes long, so the sixty second recharging delay does not stop other weapons from being used, nor leave the ship defenceless for the entire turn.

The Victory class ships combine the reflective skin of a White Star with the armour and interceptors of an EarthForce warship. In battle they are extremely tough, but because the recharging delay does leave them vulnerable for part of each turn I have chosen to give them only level-1 screen and a standard hull rather than advanced.

The secondary guns are also grasers, similar to those of a White Star.

As usual for these designs the fighter complement has been reduced. The fighters are EarthForce Thunderbolts so may be regular, interceptor, or attack.

The Excalibur and Victory never display remarkable manoeuvrability or speed, so are classed as standard drives with thrust level 4.

The Victory class are superior to any ship built by the younger races, but how one would fare against a Shadow opponent can only be speculated about - unless the First Ones return!

Technical Specifications
Classification: superdreadnought Armament: 3 graser-2 (F)
6 graser-1 (3 P3, 3 S3)
Displacement: mass 240 Defences: 8 PDS
Level 1 screen
Grade 9 armour
Hull integrity: 72 (average) Sensors: 4 fire controls
standard sensors
Drive systems: main drive rating 4
FTL
Hangar bays: 2 bays, 12 fighters
Crew: 240 (factor 12) NPV (CPV): 856 (1192) + fighters
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