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Minbari Sharlin

Sharlin SSD

Sharlin have a fearsome reputation in B5, although this is mostly established during the Earth-Minbari war against Earthforce Novas and Hyperions. The design here is scaled down but still superior to almost every other younger race ship and worthy of respect from Shadows.

Minbari have more advanced magnetic/gravitic drives than other races, but are still not as agile as the Shadows or White Stars. Thus the design here has a standard drive, but better firing arcs than Earthforce or Narn ships to represent slightly better mobility.

Sharlin have a heavy beam in the nose, further powerful looking lasers on the side fins, and numerous secondary or anti-fighter batteries. Since they don't out-range Shadows, the primary beam is treated as a pair of beam-3s instead of single beam-4. The EMP/tractor beams used to capture Sinclair don't really have equivalents in Full Thrust and would be left out as part of the scaling down process anyway.

The Minbari rely less on fighters and use them more defensively than Earthforce, so this design has only one hangar instead of two. Minbari co-operate well, so all their warships should have an ADFC.

As explained in the rationale, Minbari stealth technology is represented as a screen since it degrades beam fire.

Minbari Niall fighters share the stealth technology and are also hard to kill, thus classified as heavy.

Technical Specifications
Classification: dreadnought Armament: 2 beam-3 (F3)
2 beam-3 (F)
3 beam-2 (all)
Displacement: mass 140 Defences: 6 PDS
Level 1 screen
Hull integrity: 42 (average) Sensors: 3 fire controls
1 ADFC
standard sensors
Drive systems: main drive rating 4
FTL
Hangar bays: 1 bay, 6 fighters
Crew: 140 (factor 7) NPV (CPV): 481 (537) + fighters
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