
Created by
Marc Miller, it is one of the oldest Role-Playing Games around. The
setting is millennia in the future, in a human-dominated interstellar empire
known as the Third Imperium. What follows are the notes for my own
campaign - fairly close to canon but (surprise, surprise) with a few significant
differances.
There is also an 'Alternate History' outline for the Traveller Universe, done in reaction to TNE's VIRUS - unquestionably the worst idea in RPG history. [Warning: DO NOT get me started about TNE or VIRUS!]
Finally, there is Mike Bourke's notes on trade for a GURPS Traveller campaign. Definite application potential for other games as well.
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'Traveller' was created by Marc Miller and is a registered trademark of Far Future Enterprises. Its background is used under license by Steve Jackson Games for GURPS. Material on these pages has been used without permission from any of the above.
Furthermore, material has been blatantly used without permission from the following Traveller publishers, licensees and enthusiasts:
(In no specific order) GDW, Imperium Games, FASA, Paranoia Press, Digest Group Publications and Judges Guild. Plus selected extracts from the magazines 'Journal of the Travellers' Aid Society', 'Travellers' Digest', 'MegaTraveller Journal', 'White Dwarf', 'High Passage', 'Far Traveller', 'Space Gamer', 'Adventure Gaming' and 'The Dragon'.
Any changes have been made in order to fit together disparate material to suit my own peculiar worldview. I acknowledge and (except where specifically stated otherwise) honour the contributions of all of the above - and all the players, referees, and dreamers, of the Traveller Universe.
A certain amount of inspiration came from David Gerrold via his Star Trek novel 'The Galactic Whirlpool' ("The Macmurray Encounter").
Finally, as will become clear if I ever put up maps, Paradise Island (in 'Library Data') is solidly based on Hamilton Island, of the Whitsunday Islands group, here in Australia. A very nice place, and highly recommended as a holiday spot - but it doesn't have anything like NavyCon. Yet.