Learning Multimedia using QuickTime
an interactive student workbook
with CDROM
(Mac/Win)

David Grover


Contents


Introduction: Multimedia concepts
What is multimedia?
Multimedia and the information age
Interactivity
Hypertext and other hypermedia
Media types
Multimedia family tree


QuickTime tracks
1. Audio
2. Animation
3. Digital video
4. Graphic
5. Text
Interactivity


Types of projects
Personnel
Following the Information Processes
1. Collecting
2. Organising
3. Analysing
4. Storing/ Retrieving
5. Processing
6. Transmitting/ Receiving
7. Displaying


1 A quick look at multimedia using QuickTime
Multimedia and QuickTime Track Types
Exploring track types
Standard video track (digitized video)
Standard sound track (digital audio)
Music track
Text track
3D track
Sprite track
VR Panoramas
VR Objects
Combining tracks - QuickTime karaoke!
Using multimedia authoring tools with QuickTime
Effects and filters
Associated software
Video capture
Creation of sprite tracks
Editing QuickTime movies
Delivery with compression
Applications using QuickTime

 

2 The QuickTime Player
Player controls
Size
The Info /Properties window
Preferences
Presenting a movie
Looping a movie, playing backwards.
Playing all frames
Playing all movies
Chapter lists
Other languages
Searching text tracks

3 Simple editing
Editing using cut, copy and paste
Selection
Pasting
Aspect ratio
Trimming a movie
Drag and drop editing
Taking a look at transitional effects
Dependencies
Annotations
Setting a poster
Setting the icon (Mac)


4 Advanced editing
Three types of special effects
Adding a transitional effect
Experiments with transitional effects
Single movie effects
No movie effects
Chroma key filter

5 Handling tracks
Adding tracks
Scaling
Enabling/disabling Tracks
Extracting tracks
Language Tracks
Preload


6 Text tracks
Adding a text track
Text descriptors
Captioning and cueing our movie
Special commands
Synchronising a text track to another track
Creating chapter lists
Karaoke files

7 Visual tracks
Resizing visual tracks
Cut, copy and paste
Masking visual tracks
Picture placed within a picture
Adjusting the layers in visual tracks
Transparency
Blends
Alpha channels
Adding visual data to QTVR movies
Colour tables
A collection of still images from a movie
Capturing video
Adding graphics to a movie
MPEG movies


8 Sprite tracks
A sprite track
Replacement of sprite graphics
Changing sprite aspects
3D tracks
Animation: cel and path based
Flash tracks


9 Audio
The importance of sound
Digitized waveform sound
Adding narration of your own
Importing a track from an audio CD
Adding your own sound effects
Music tracks and MIDI instruments
Customising an instrument
Sampling rate and size


10 QuickTime Virtual Reality
Adding interactivity: Panoramic VR
Making your own Panorama VR movie
QTVR from an existing graphic panorama
Extending the interactivity: Panoramas with nodes
Object VR
1. Using photographs
2. Using a graphics package
Making your own VR Object movie
Creative Uses of QTVR

 

Learning Multimedia using QuickTime

e-mail: dgrover@ozemail.com.au

Ordering (Australia and foreign)

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