14 September 2004
The Inventor $1500.00 Challenge – What Result?
Firstly to all those who
participated through the Challenge,
thank you it.
I have explained some of my
reason(s) for asking for information
in the manner of the Challenge in other documents so I will not
elaborate on
why here but if you want to know more please go to Document Index
or contact me via
email or phone (see details below) I will gladly explain.
There are several components to
this work of mine and the information
I have has been collected over a long period.
3D CAD vendors, Autodesk dealers and individual users have all
been
asked to participate at various times with a varying response.
Individuals have been drawn on in
several ways; by directly
approaching users I already knew would be willing to participate. Some came via other contacts passing on the
information; some were drawn from the ranks of contractors and others
via the
Challenge.
In all cases the same two
components were used and in all
cases, except for those not using Inventor, the same method of starting
each
file was used. All participants,
including those using software other than Inventor, were asked to
supply their
time ‘to 3D model’ and again in all case what I asked for was best
repeatable
time, not the first attempt.
Additionally, I personally have
put literally hundreds of
hours into this type of work and it is against what I have found and
the
conclusions I have drawn in my trials that I compare the work of others
and the
vendor’s claims. This work for me is
necessary because vendor information in our market place is scant, is
not
accurate nor objectively presented or provided.
FLEXIBILITY is what I believe is
the key to good 3D design
software and necessary for increased Productivity and Profitability. The problem with this argument or requirement
of mine is that for many the FLEXIBILITY I harp about equates to
complexity,
and in some ways they are correct, but it need not be.
The objects in the Challenge, others unseen
and those in my WEB page, and the methods used to model them I believe
demonstrates the point.
What Result?
Block_B and the
HandWheel can be turned into 3d models from the profiles provided in
less than 15
minutes, that’s what I was asking for in the Challenge. For other
participants
I set no real time constraints the exception here being one group given
a two
hour time frame in which to complete both tasks.
Participants’ times
for these tasks has a wide range between a little over 30 minutes (one
only) to
120 minutes. Some participants exceeded
a two hour period and still others failed to complete the models
stopping at
the 150 minute mark.
Several people chose
to change the Block_B shape slightly by not adhering to the method I
requested
be used, that probably increased the time taken by a small amount. And
whilst
some users failed to model Block_B it was a surprise to see technical
people in
the Autodesk MCAD channel not complete the HandWheel.
With the exceptions
already mentioned, Block_B was done as requested with a number of
participants
making comment on the bevel that was defined by two curved edges that
were not
concentric, some even offered a view point stating they would not make
something like that! Quoting their different reasons as to why. As I have replied this was the shape required
for the moulding and a sample of the finished product having the
Block_B shape
and that feature sits right here in my office. ‘The customer should
always get
what he wants, after all he pays the bill’s’.
Interesting also to
see that both these models were attempted and done by all using similar
strategies, with only one exception and that model was not completed. Methods and the order of events changed but
the underlying strategy remained the same, despite the variations
available for
the creation of both shapes.
It is also of some
note that even though I said I did not require the sketches to be
parametrically constrained some still chose to place dimensions on the
sketches
provided and used additional constraints.
The methods chosen
for
creating the spokes of the HandWheel led to the fact that none of the
spokes
were dimensionally correct at all eight points of the spokes
intersection
with
the hub and rim. Indeed only one
HandWheel modeled had the flat sloped tapered face dimensions correct
with a
very slight variation in the parallel edges on the curved face of the
spoke, a
slip of the mouse I suspect.
In summary; in this
round of trials and the Challenge, again I see a consistency that is
the root
of what I argue is the difficulties software of this type places on
shape
generation and 3D modeling.
Each of you will have your own
perceptions of what is ‘right
and wrong’ and this polarization of thought about ‘how to’ is often
reflected
in the comments I get along with the models.
I respect this ‘difference’ of opinion, it’s very important, and
while
it is mostly offered as criticism it actually supports and underlines
my
comments about the restrictions 3D modeling software like Inventor
places on
users.
Perception of shapes and how to
create them is a very
individual thing, software needs to harness this not impeded it with
rules; my
central point. Polarization of thought and
process is at the heart and central to the way developers are thinking
about 3D
design software and this is why it struggles for acceptance ‘it suits
only
those individuals and tasks that fit the software’s mould’ not the
other way
round as it should be.
Again I look at the HandWheels
models received and the spoke
shape generation and wonder why so, when other ‘more intuitive/simpler’
solutions
exists?
That’s what clunky old 3D
modeling software teaches you and
it is also why AutoCAD/MDT will remain better in a number of areas than
newer
3D modelers like Inventor. Old modelers
like MDT have less ‘capability’, are supposedly too hard to use, but
are often
better because they let the user do the ‘thinking’ with greater
FLEXIBILITY. It’s knowledge Autodesk has
under its nose
and after eighteen years of 3D design software development it has not
made the
connection, even when they have been told over and over again.
Their mistake; but we’re paying
for it in many ways!
I cannot conclude this paper
without mentioning parametrics. I am sure
I will cop flack in this area as
many have mentioned it, so I may as well head some of it off now.
Parametrics are not new to any
person with a long
association with MCAD. I have personally
used parametrics in conjunction with Autodesk products since the mid
1980’s. Sure a lot of that was 2D (and 2D
and 3D in early
AutoSolid/Designer and AutoCAD) and a trial to use to, but don’t forget
old and
clunky tools teach a user the many basic rules that have formed the
foundations
of what we now use.
The other very important thing to
learn and understand is
that a great percentage of those who believed, after walking out of a
‘wiz bang
CAD demo’ in which the demo jock has used parametrics believe it is
what they
want (the WOW factor). When reality sets
in for a huge percentage it is just not so and the reasons for that are
as
varied as there are users and as varied as they are for using or not
using 3D
modeling. All are closely entwined and both 3D modeling and or
parametrics
applied indiscriminately will slow many a job.
I do not discount the relevance
or importance of parametrics
and address it for my customers when appropriate, but it is not want I
wanted
to know about or re-analyze in these trials, for that purpose I use
other
methods and tasks.
FLEXIBILITY is the key component
of 3D CAD software that
will be utilized by a wider number of users over a longer period of
time;
that’s what is demonstrated in these trials of mine.
‘A Reason’
Agree or disagree with me I don’t mind. If
you want to know more about me and why, or
wish to make any comment please just ring or email.
R. Paul Waddington.
Proprietor - cadWest
Phone: 61 2 9724 4305
E-mail:cadwest1@ozemail.com.au
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