Race Procedure
Qualifying -
-Qualifying will be run in reverse order of entry. Each entrant will be
given a timed run to record his or her fastest lap, which will determine his or her
starting position in the heats. See class rules for details of time allowed.
Format -
-All entrants will contest a series of consies, heats, quarterfinals,
semifinals and final dependent on the number of entries.
-All races designated as "consies" will be contested over 4 lanes only, running
on either the red set i.e. red, green, blue, purple or the black set i.e., black, yellow,
orange white. All other races will be contested over 8 lanes.
-All races will be on a "move up" basis. The following schedule has been adopted
to ensure that a minimum of four drivers will move up from each race. See class rules for
heat and lane change times.
- 1 to 8 entries: Final only
- 9 entries: One heat and final. Fastest qualifier into final - top 7 in heat move up.
- 10 to 16 entries: Two semis and final. Top 4 in each semi move up.
- 17 to 20 entries: one heat, two semis and final. Fastest 12 qualifiers into semis - top
4 in heat move up.
- 21 to 24 entries: Two heats two semis and final. Fastest 8 qualifiers into semis - top 4
in each heat move up.
- 25 to 32 entries: Four quarterfinals, two semis and final. All entrants start in
quarterfinals - top 4 in each move
up.
- 33 to 36 entries: One consie, four quarterfinals, two semis and final. Fastest 28
qualifiers into quarterfinals - top 4 in consie move up.
- 37 to 40 entries: Two consies, four quarter finals, two semis and final. Fastest 24
qualifiers into quarterfinals - top 4 in each consie move up
- 40+ entries: Fastest 16 qualifiers into quarterfinals. All other drivers will be seeded
into a number of consies with the top 4 lap scorers in each consie moving up to the next
stage in the race schedule.
-Lane choice will be determined by either qualifying position or position from previous
heat.
Lap Counter -
-The "Johnson Racing Systems" computer system (Version 4.0) will
be used for all events. This system incorporates the following unique features which
drivers must be aware of.
-Rider Detection - The system will implement an automatic
"track call" if it detects a lap time shorter than a pre- programmed time delay
and the lap is not counted. This time delay is usually set to 1/10th of a
second shorter than the fastest qualifier. Cars, which cross the lap counter on the wrong
lane causing such a "track call", will be replaced on the correct lane
immediately before the lap counter, thereby eliminating any gained or lost laps. Drivers
should also be aware that the system treats each bracket as a continuation of the
proceeding bracket. Therefore if a car is moved forward on the track during a lane change
it will trigger a short lap "track
call" when it crosses the lap counter. If this should happen then the offending car
will not be credited with the lap and will restart from where it stopped. This is
effectively a one-lap penalty for cheating on lane changes.
-Time Factor - At the end of the last bracket for each race all
cars must continue until they cross the lap counter. As each car crosses the lap counter
the power on their lane is shut off by the computer. This eliminates the need to take
footage and means that all positions on the computer are correct at the end of racing.
Each car is given a time factor, which is the time from when the bracket expired, to when
the car crossed the lap counter (accurate to 1,000th of a second). Drivers must
be aware that the race does not finish until they cross the lap counter or a maximum of 10
seconds expires.
Track Calls -
-Track Calls will be initiated only in the following circumstances -
Automatic rider track call; Cars off in main straight or bank; Unmarshallable car; A
marshal has too many cars off to cope with; Marshal not in position; Track fault.
-It should be noted that the intention of the race director will be to maintain fair
racing conditions
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