Weapons Lists |
Weapon |
DMG |
Skill |
Notes |
Book |
Adaga |
1k2 / 2k2 * |
Buckler, Fencing, Hvy Wpn. |
1H. Crescent weapon. A combination of spear, buckler and short blades reknowned as difficult to master. Parry as a Buckler. Attack with knife blade using Fencing (for 1k2 damage), or with spear using Hvy Wpn (for 2k2 damage). |
Crescent |
Axe, Hand |
2k2 |
Hand Axe |
1H. May also be thrown.
[Siggursdottir] |
PG, Ven-Ves |
Axe, Heavy |
3k2 |
Hvy Wpn |
2H. Popular with Ussurans and Vestenmannvanjar, but regarded as outdated by other nations. [Bogatyr, Leegstra] |
PG, Ussura |
Bayonet |
3k2 |
Hvy Wpn |
2H. In most militaries, basically a knife with its handle plugging the barrel of the musket (thus making it impossible to shoot while the bayonet is attached). The Montaigne army now uses a bayonet that attaches to the side of the barrel (thus making it possible to shoot while the bayonet is attached). [Rois et Reines] |
PG |
Boar Spear |
1k2 * |
Hvy Wpn |
1H. Heavy polearm, with a crossbar that keeps impaled opponents back from the wielder. Traditional weapon of Eisen cavalry. If hit, the target must increase his lowest Action die by 1 (to a maximum of 10) for every 10 Flesh Wounds inflicted in that attack. [Posen] |
Eisen, SwGd |
Bodice Dagger |
1k1 * |
Knife |
1H. Two Free Raises to all attempts to conceal this weapon. | Sophia |
Broadsword |
3k2 |
Hvy Wpn |
2H. 1H for the Eisenfaust and Lucani Schools. Large sword. [Eisenfaust #, Leegstra, Lucani #] |
PG, SwGd |
Buckler |
1k1 |
Buckler |
1H. Small shield. [Donovan #] |
Avalon |
Caltrops |
0k1 * |
- |
To traverse a 5' area covered by Caltrops requires a Finesse + Footwork roll at TN 20. Failure means that the person must slow to a walk in order to avoid injury. If the Kept Dice includes at least one "1", then the person has stepped on a Caltrop, taking 0k1 wounds and forcing them to limp until healed. |
Rilasciare |
Claymore |
4k2 |
Hvy Wpn |
2H. BIG sword, roughly 5'-6' in length. Traditional weapon of the Highland Marches. Attack rolls are at a penalty of one unkept die (-1k0). [MacDonald] |
Avalon, SwGd |
Cutlass |
3k2 |
Fencing |
1H. Heavy sword popularly associated with sailors and, especially, pirates. Disdained by most other swordsmen. Attack rolls are at a penalty of one unkept die (-1k0). [Rogers, Yael ^] |
Pirate, SwGd |
Dao |
3k2 |
Hvy Wpn |
2H. Cathayan weapon. Curved single-edged broadsword. [Shan Dian Dao Te] |
Cathay |
Darn Dao |
2k2 |
Fencing |
1H. Cathayan weapon. Smaller version of the Dao, sometimes used in pairs. |
Cathay |
Dilmekiri * |
3k2 |
Hvy Wpn |
2H. 1H for the Sersemlik School (if sufficient room). Crescent weapon, resembling a greatly enlarged Scimitar. Active Defenses against a Dilmekiri suffer a penalty of one rolled die (-1k0). Penalty of one Kept Die (-1k1) when attempting a Lunge or Parry with this weapon. [Sersemlik] |
Crescent |
El Esoque Occulto |
2k2 / 1k2 |
Fencing / Knife |
1H. Normal-looking Rapier, but with a spring-loaded Dagger concealed in the pommel. Preferred weapon of Los Vagos. |
Los Vagos |
Falchion |
3k2 |
Fencing |
1H. Somewhat old-fashioned short sword. +5 penalty on all Parry Active Defense attempts with this weapon. |
SwGd |
Garotte |
* |
* |
2H. Attack with Finesse + Dirty Fighting (Throat Strike). Success means the victim cannot make a sound and begins to suffocate (as per the Drowning Rules). He is also considered Grappled (as per the Wrestling Knack) and can attempt to break free normally. |
Rilasciare |
Gwon |
2k2 |
Staff |
2H. Cathayan weapon. Free Raise to Active Defense attempts when parrying. |
Cathay |
Hammer, Nibelung |
3k2 |
Hvy Wpn |
1H. Carried by the Nibelungen. |
Eisen |
Harpoon |
3k2 / 3k3 |
Hvy Wpn |
2H. Can also be thrown. [Halfdansson] |
Ven-Ves |
Hatchet |
2k2 |
Hvy Wpn |
1H. Can also be thrown. | Ussura |
Hu Tsa ("Tiger Trident") |
4k2 |
Polearm |
2H. Cathayan weapon. Three-pointed spear with a long sharp central point and curved side blades. Used for tiger hunting. |
Cathay |
Ju Jie Bien |
3k3 |
Chain |
2H. Cathayan weapon. Nine sections of steel linked by chains with a handle and a spiked end. |
Cathay |
Kan Dao |
3k2 |
Hvy Wpn |
2H. Cathayan weapon. Heavy chopping blade with a plain unguarded hilt and a ring pommel. |
Cathay |
Kastane |
2k3 |
Fencing |
1H. Cathayan weapon. Considered the national sword of Tlakhar. Usually highly ornate. [Jasni] |
Cathay |
Katar |
2k2 * |
Knife |
1H. Crescent weapon.
[Marikk ^] |
Kreutz |
Knife |
1k2 |
Knife |
1H. Can also be thrown. [Ambrogia #, Boucher ^, Desaix #, El Punal Occulto #, Necare, Qor'qunq, Valroux #, Villanova #, Vipera ex Morsi] |
PG |
Longsword |
3k2 |
Fencing ! |
1H. Traditional Vestenmannvanjar weapon. Bonus of +5 to TNs to break it, but the wielder also suffers a penalty of +5 to TNs for Parry Active Defence rolls. [Kjemper #, Urostifter ^] |
SwGd |
Main-Gauche |
1k2 |
Knife |
1H. Knife specifically designed for parrying work. [Valroux #] |
PG, SwGd |
Manople |
2k2 * |
Fencing |
1H. Odd-looking bladed weapon strapped to the wielder's forearm. Can attempt to do other things with the hand to which the Manople is attached, but two Raises are made to any roll required. Attacks made with a Manople have the TN raised by 5 if the hand is empty, and by 10 if the hand is grasping something. |
Crescent |
Niu Er Jian Dao ("Bull's Ear Sword") |
1k2 |
Knife |
1H. Cathayan weapon. Known to some Theans as "butterfly knives". Cannot be thrown, but gives a Free Raise when used to Parry as an Active Defense. |
Cathay |
Panzerhand |
0k2 |
Panzerhand |
1H Traditional Eisen parrying weapon. An armoured gauntlet with which the wielder can either strike his foe, or grab (and possibly break) his foe's weapon. [Eisenfaust #, Loring ^] |
PG, Eisen, Freiburg |
Polearm |
3k2 |
Polearm |
2H. Spears, halberds, pikes, etc.. Considered out-dated in
most parts of Theah.
[Fadh-Righ, Rossini Halberdier] |
PG, Sidhe |
Rapier |
2k2 |
Fencing |
1H. Standard fencing weapon of Theah. [Aldana, Ambrogia #, Andrews, Bonita, Desaix #, Durchsetzungburg, El Punal Occulto #, Faileas, Gallegos, Gaulle #, Gustavo, Larsen #, Robertson, Rogers, Snedig, Soldano ^, Torres #, Tout Pres #, Valroux #, Villanova #] |
PG |
Sa Tjat Koen |
3k2 |
Chain |
2H. Cathayan weapon. Three clubs connected by two pieces of rope or chain. The TN of all Attack (Chain) rolls made with this weapon are Raised once. |
Cathay |
Saber / Sabre |
2k2 |
Fencing |
1H. Preferred cavalry weapon - the curved blade makes it easy to draw whilst sitting in a saddle. [Bernoulli, Yael ^] |
Vodacce, SwGd |
Scimitar |
2k2 |
Fencing |
1H. Sword with very pronounced curve, used almost exclusively for cuts and slashes. Active Defenses against a scimitar suffer a penalty of one rolled dice (-1k0). Penalty of one Kept Die (-1k1) when attempting a lunge with this weapon. May be drawn from its scabbard without requiring an Action or causing a penalty to hit your opponent. [Daphan, Yael ^] |
Crescent |
Seurng Tjat Koen |
2k2 |
Chain |
1H. Cathayan weapon, derived from the agricultural flail and generally considered a peasant's weapon.. Two heavy wooden rods connected at one end of each by a short cord or chain. [Chin Te] |
Cathay |
Serpent Sword of Solomon |
2k2 |
Fencing |
1H. Unique sword of the Vaticine Church Guard, based on a Cathayan design. TN to break is increased by 10. [Swords of Solomon #] |
COTP |
Shi Zi Jian ("Lion Head Sword") |
2k2 |
Fencing |
1H. Cathayan weapon. Flexible double- edged sword favoured by nobles and scholars. [Hua Shao Ren Te] |
Cathay |
Shield |
1k1 |
Shield |
1H. When readied, +10 to the TN to be hit by all non- firearm ranged attacks (eg. bows and crossbows). [Kjemper #, Swords of Solomon #] |
- |
Shua Tou Quiang |
4k2 |
Polearm |
2H. Cathayan weapon. Spear with a spearhead at each end. |
Cathay |
Shuang Gao |
2k2 |
Exotic Paired |
1H. Cathayan weapon. Hooked sword- like weapon. |
Cathay |
Shuang Huan |
1k2 |
Exotic Paired |
1H. Cathayan weapon. Sharpened metal ring attached to a handle with two protruding blades. |
Cathay |
Shuang Pian Yue Ya Chan |
4k2 |
Polearm |
2H. Cathayan weapon. Six or seven feet long, with a sharpened shovel-shaped blade at one end, and a broad crescent-shaped blade at the other. |
Cathay |
Smallsword |
2k2 |
Fencing |
1H. National sword of Avalon. [Donovan #] |
SwGd |
Staff |
3k2 |
Staff |
2H. Pole, usually of strong wood, from three to several feet long.
[Peecke] |
Sidhe |
Stiletto |
0k2 |
Knife |
1H. Assassin's weapon. One extra unkept die on the Attack roll when used. [Mortis ^, Vipera ex Morsi] |
Rilasciare |
Swordcane |
2k2 |
Fencing |
1H. Thin sword disguised as cane (Wits roll at TN 30 to detect). Due to the lack of a guard, there is a +5 penalty to all Active Defense parries. [Swanson] |
Ven-Ves, SwGd |
Tieh Shan Gong ("Metal War Fan") |
0k2 |
Exotic Paired |
1H. Cathayan weapon. Metal fan, used to parry blows or as a club. |
Cathay |
Triple-Dagger |
1k2 |
Knife |
1H. Odd-looking parrying weapon adapted in part from a farming implement. +2 to the wielder's TN to be hit if using Parry (Knife as his Active Defense). Can be thrown, but not as far as other Knives (maximum range equal to thrower's Brawn rank). [Gaulle #] |
SwGd |
Tulwar |
2k2 |
Fencing |
1H. Cathayan weapon. National sword of Tashil. Similar to a Crescent scimitar, but with a straighter blade. May be drawn from its scabbard without requiring an Action or taking a penalty to hit your opponent. [Shaktishaalee] |
Cathay |
Whip |
0k1 |
Whip |
1H. Wielder's Action dice are considered 1 lower when attacking, and 5 is always added to the wielder's Initiative Total. [Zepeda] |
Castille |
Zweihander ("Two-Handed Sword") |
3k3 |
Hvy Wpn |
2H. BIG sword, roughly 5'-6' in length. Eisen "mercenary" weapon, partially based on the Highlanders' Claymore. After each attack made, the wielder must spend one Action to reset the weapon before it can be used to attack or parry again. Exception: see Drexel School. [Drexel] |
Eisen, SwGd |
1H = One-handed weapon.
2H = Two-handed weapon.
* = Special rules exist for this weapon. Refer to the indicated book for details.
[ ] = Swordsmen School(s) that use this particular weapon.
# = This Swordsman School uses two different weapons in its fighting style.
^ = This Swordsman School uses two identical weapons in its fighting style.
! = AEG rules have been severely messed up here, insisting that the Longsword is a Heavy Weapon. My judgement call, based on the basic '7th Sea' skill descriptions and on a general idea of what Longswords look like. The 'Heavy Weapons' skill is for using two-handed weapons. The 'Fencing' skill is for using one-handed weapons. Longswords are one-handed weapons, no matter what AEG seems to think. Therefore, Longswords require the 'Fencing' skill. End of story.
Weapon |
DMG |
Range (Yards) |
Short |
Long |
Reload |
Book |
Arquebus |
5k3 |
70 |
-10 |
-15 |
30 Actions |
K&M, P.67 |
Axe, Hand [M] [Siggursdottir] |
2k2 |
5+2xBrawn |
- |
-5 |
Thrown |
PG, Ven-Ves |
Blunderbuss |
5k4 (1 Yard) 5k3 (Short) 3k2 (Long) |
20 |
- |
-20 |
25 Actions |
K&M, P.68 |
Bow [Buslayevich, Chima Gongjian Shou] |
2k2 |
150 |
-5 |
-10 |
1 Action |
PG |
Cannon, Boarding |
6k5 |
200 |
+15 |
+25 |
30 Actions |
Pirate, P.101 |
Cannon, Eisen Roaring |
10k9 |
300 |
+25 |
+35 |
50 Actions |
Eisen, P.99 |
Cannon, Horse |
6k5 |
200 |
+10 |
+20 |
30 Actions |
Montaigne, P.87 |
Cannon, 6 Pdr |
7k6 |
225 |
+20 |
+30 |
40 Actions |
Pirate, P.101 |
Cannon, 10 Pdr |
8k7 |
250 |
+20 |
+30 |
40 Actions |
Pirate, P.101 |
Cannon, 12 Pdr |
9k8 |
275 |
+20 |
+30 |
40 Actions |
Pirate, P.101 |
Carbine |
4k3 |
40 |
-10 |
-15 |
25 Actions |
K&M, P.68 |
Chakram |
1k2 |
25 |
- |
- |
Thrown |
Cathay, P.117 |
Chu-ko-nu (Repeating Crossbow) |
1k2 |
60 |
-5 |
-10 |
* |
Cathay, P.117 |
Crossbow [Hopken] |
2k3 |
100 |
-5 |
-10 |
6 Actions |
PG |
Grappling Gun |
1k1 |
40 |
-10 |
-15 |
25 Actions |
Pirate, P.101 |
Grappling Gun, Rilasciare |
1k1 |
80 |
-5 |
-10 |
25 Actions |
Rilasciare, P.91 |
Grenade |
* |
5+2xBrawn |
0 |
-5 |
Thrown |
Pirate, P.101; Montaigne, P.86 |
Harpoon [M] [Halfdansson] |
3k2/3k3* |
5+2xBrawn |
0 |
-5 |
Thrown |
Pirate, P.102; VenVes, P.102 |
Hatchet [M] |
2k2 |
5+2xBrawn |
0 |
-5 |
Thrown |
Ussura, P.103 |
Katar [M] |
2k2* |
5+2xBrawn |
0 |
-5 |
Thrown |
Kreutzritter, P.96 |
Knife [M] |
1k2 |
5+2xBrawn |
0 |
-5 |
Thrown |
PG |
Knife, Throwing [Cappuntina] |
1k1* |
5+2xBrawn |
0 |
-5 |
Thrown |
Vodacce, P.101 |
Longbow, Avalon [Goodfellow] |
2k2 |
200 |
-5 |
-10 |
1 Action |
Avalon, P.94 |
Mei Far Chen |
* |
Cathay, P.118 |
||||
Musket [Rois et Reines] |
5k3 |
80 |
-10 |
-15 |
30 Actions |
PG |
Paku |
* |
Cathay, P.118 |
||||
Pistol [Rasmussen] |
4k3 |
30 |
-10 |
-15 |
30 Actions |
PG |
Rocket |
* |
Cathay, P.119 |
||||
Sling |
1k2 |
60 |
-5 |
-10 |
1 Action |
Crescent |
[M] = This weapon can also be used in Melee.
* = Special rules exist for this weapon. Refer to the indicated book(s) for details.
[ ] = Swordsmen School(s) that use this particular weapon.
'7th Sea' and 'Swashbuckling Adventures' © 2004 Alderac Entertainment Group.